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HEXBOX GAME
Taking boardgame to the next level.
Hexbox would provide entertainment like never seen before. It is designed to be fun, interactive and build competitive bonds between friends and family.
So don’t be left out!!
Join the Hexbox community.
PLAYING RULES AND REGULATIONS
Rule 1
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Players can set up seeds in any of the listed formations at the start of the game
(433 / 442 / 352 / 541 / 343) - The duration of the game is 30mins with 15mins per half; after which players ‘can’ switch sides. However, players can choose to decide the duration of the game themselves.
- Flip a coin to choose who will kickstart the game
- Whoever gets to start the game is allowed to start from center circle with one seed.
- Seed can only be moved with any Finger. (Click to See pictures & videos for examples).
- The aim of the game is to score at the opponent goal post; So forward movement is mainly advised. Backward or Sideways movement is allowed if player wants to pass among seeds.
- Seeds only change position one movement at a time; Just like in chess and snooker/pool.
Rule 2
- Only the goalie is allowed to be touched and moved as much as possible and at any time during the game but only in the box-I8. The goalie is not allowed outside the box-18 at any time.
- When the seed falls off the board, the player should re-position it back on the board, in your own half, at any spot close to the sideline or corner line it fell off from.
- When the ball falls off the board, the player that was not involved can re-position the ball close to any of his seeds closest to the sideline or corner line from which the ball fell off. This can be in any half.
- When attempting a shot on target or shot on goal, it is advisable to use the fingerpult technique for accuracy and to avoid smashing into opponent seeds, although if you hit the ball first, it is not a foul. The fingerpult gives you accuracy in shooting. TRY IT!!! (shots without fingerpult is also allowed).
- When attempting a shot on target or shot on goal, you must loudly announce “SHOT ON GOAL”; this is to inform and allow the opponent re-position the goalie for a block. If you score without the opponent readiness, it is NOT a goal.
- Shots can be attempted anywhere on the board and anytime the player feels he has a chance at goal.
- At no point should a player’s seed be in the box-18. 0nly the goalie is allowed in box 18. In event a seed crosses in any box 18, It should be repositioned to any spot in the half of the player it belongs to.
- Whenever the ball falls into the box 18 during play, because of a missed pass or shot, possession automatically goes to the owner of the box. player will resume play by repositioning ball to any of his seeds closest to the box 18.
- 16. After a goal, seeds are reset and arranged into formation to restart the game.
FOUL/ RED / YELLOW CARDS
- Players are not allowed to touch or move the opponent seeds. If this happens once, you get a yellow card caution). If this happens twice, one of your seeds gets Red carded. Your opponent is allowed to take one of your ‘agreed’ seed completely out for the rest of the game
- Do not smash into your opponent 's seed unless you are attempting to hit the ball. if you hit your opponent seed and gets the ball, this is allowed. If you hit your opponent seed and miss the ball, this is considered a corner foul. The fouling seed is repositioned to the corner flag of the fouling player’s half to restart its motion. The fouled seed is returned to its original position before the foul.
- Seeds are never allowed into the goal post. If a seed enters the goal post with the ball, it is not considered a goal but a foul. It is only considered a goal when only the ball enters the goal post.
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Entertainment Diversified
The hexbox standard board has been carefully crafted to perfection; designed to provide the maximum playing experience.
But you can elevate your own playing experience by customizing your own board.
Custom board
$
200 to 300
Per Board
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Custom Color
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Custom Image
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Custom Name
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choose number of balls